Tuesday 16 December 2008

The Spencer Mansion Trailer

This is our Trailer that we handed in today.... but hopefully next week the final movie will be ready...

Monday 15 December 2008

my last post...

well this is it for this blog... its been a long run. its been very fun but very frustrating. ive learnt so much this term way more then what i could of ever thought i would. i learnt alot of stew, ash and spence and they might of learnt a thing or to from me aswell. we came into this project all guns blazeing with an great idea. i think we planned the first few weeks very well i must say. But towards the end the final week or so, i dont think we should of been playing with the lights and finished them of so we could of renderd with one whole week to do it.

ive loved working with spence and stew, they are great lads that turn up everyday and always put effort into their work no matter what. ive worked with ash before last year and have never had any problems with him as we get on very well and bounce ideas of each other. ash has been with me since the very begginging on this college so he has always been there for me. Spence and stew are very nice to work with if on any project after this i would more then work them. same with ash. and after all the things we learnt from this project im sure we would do better in the final weeks of the next project.

i think i did well this project. i gave alot of input of ideas to our group and i always tryed to keep the moral up of the group to get us through. i did a lil but of modeling and some textureing. but i rekon i mostly kept the group on an invisable track the others might of noticed but i think i did well for the group. next time tho i think i will proberly plan out the final weeks for us better. but its not our fualt these problems with rendering happen

well we set up rending today. tommrow if the final day. hopefully render farm works or we will just give in what we have which is bloody good. ive just showed my rents and they love thing it looks professional standard. so thats kool.

tommrow i might post up some final pics on the things ive modeled but that will be it.

bye all for now... see u all next year.

Saturday 13 December 2008

not a very good week.... at all...

this week was very harsh on me and on our team as a whole :( i also had work this week which wasnt at the best of times as i could of used my pc to render =( the monday and tuesday we spent the main of it lighting all the rooms i finished off the textures in the main room so that was all done. on the wensday the lads came in to start rendering the scenes. unfortunely ive been so busy i havnt had the time to do any more screen pics to post up here but u can see some of the lighting shots on ash's spence and stews wall. on wensday we renderd out the basement i think. and thursday we renderd out the corrider and the study. all these are all renderd out now and they look superb.

Spence started on the music for the basement bit and so far i think its done and in my eyes i think is is awesome and spence put alot of time in this. we had maya corruption on our main room so we had to load up some old files thanks of ashley for doing this we had to re import the study and corrider into the main room rdy for rendering which took a while to set up again as we had to do all the lights again. whenever we rednerd out the main room on our pc's at college of the main room they would always just stop which wasnt nice as i was rending some important frames.

when it came friday when we knew we wouldnt make it jarred gave us an extenstion which was nice of him but i didnt see the point as we cant come into college on the weekend anyway to see if our rendering worked. so we kinda stuffed anyways. hopefully when we come in monday morning the render farm might of done it . me and ash but up alot of back up renders in render farm so if they dont do 1 or 2 there is still mine that might work

worst case senario is we hand in just the study and basement and corrider in but we spent alot of time abd effort into our amazeing main room. it would be a shame not to include it and skip it. if all goes bad next yr ill render it out again just for the sake of our team and for our showreekl

im exhasted and very upset the entire group feel the same way. its not nice when your render in render farm gets randomly killed for no reason. there are a few groups in the same situwation as us and they feel just as bad if not worse. what we could do to make our thing be ok would be ste play blasts the rest if the animation and we just import that in to fill in the blanks which isnt a bad idea wont look good but oh well for now it will still show our modeling skills and craftsmens ship of an detailed room.

but monday is hand in day end of and i hope jarred can allow us to hand it in at the end of a normal college day or depending how the render farm gets on,


i cannot say no more. as im not at college and none of us will never no if the render farm did ever render our final scenes its a real shame as honestly we have the nicest if not the best most detailed real life realistic enviorment i think anyone has ever done on maya at this college for this year.

this will be my second to last update now. then this blog will probs be over for me depending on the project next yr depends as i do like writing on it lol. on monday hopefully ill post the final movie on here and a final conclusion.... see u monday team

not a very good week.... at all...

Tuesday 9 December 2008

Monday 8 December 2008

a few problems

we finished the first room textures and the room looks great i must say a few errors to check but its all there now. I coulnt render the file still but i think ill just export the main room and just render it out without the behind the stairs bit and then add that back on after ive takern a render shot. Stu and spence worked on fogs and lighting for the main room which is good. ash worked on the study all day and is looking good. tommrow we will hopefully render out the main room comeplete with key frames and the works. then wensday finish on study and render that out thur and fri just makin it better. all textures still need to be reassigned to the v drive tho =(

new render pics
















there is light!

today we came in and still major crashes and errors when trying to render. but then i had the thought of removeing the study from the main room and have 2 maya files. Doing this split the load on maya so its much more smoother now which is nice and it renders now thank god. Im so happy now that the project is back on track. last week full steam ahead! =)

Friday 5 December 2008

what a shit day.....!!!!!

omg today has to be the most worst day ever!!! honestly. Our main maya file wont even render at all!!. even on mental ray or maya software you fuckin name is it dont work. also upon trying to render get ready.......... CRASHHH ERROR NO MEMORY C+++ ERROR BBOOOOMM. same shit all over again even on old files it just crashed if u try to render or even navigate around the scene also the pc's at our college suck so that may be why or for another unkown reason. mAYA CRshed 8 times on me today yesterday it crashed atleast 20 times for poor old ash this shit is not funny and starting to take a tole on us when we have one week left.

so basicly were fucked, we cant even preview render our shots to check if they look good or have decent textures or lighting or if the bump maps are ok.

another awful thing as well. when we render on the render farm all files will have to be reassigned to the vanguard drive so that all our damn textures we have to many!!!!! more then any other group this alone will take a week to do. why the hell didnt the tutors tell us to set up our project and work on the foookin vangaurd drive in the first place then this crap would never happen - *

i can honeslty see our project not working or just epic fail and its no good what so ever. sorry for this mass rant ive just got in and are soooo angry about today i just wanna forget about the work today and come in fresh on monday ----

Monday 1 December 2008

new render

brand new renderd image today. Rendering on maya today was a right pain but it managed to render it. The stairs are completely wrong and they are bumped to much so they will be toned right down so it looks better. but alot more has been texterd today we are around 80% complete textering of the first room

Progress Report

last week we spent most of our time textureing the main room and we got alot done which was wicked. also we arranged the study room so that is now ready for textureing.

This week we are powering through the texturing of the first main room and stu starting the camera animation work.

So this week the main room should have all textures in and complete and the study will be next which wont take long hehe.