Thursday 27 November 2008

texture progress





A very long hard days work today with maya. me spence and stu worked hard on getting alot of textures in the main room complete. We had major problems with the pillar texture as it wouldnt map onto the bottom becuase of some lame file error so we wasted about 1 hour trying to fix the dam error. I came up with the idea of making the texture image as a targa and it worked so we was all happy and continued on thanks god. Now tommrow we will comepete all the main room texture so that it is ready for lightning and camera work. we are so close. also progress on study going nice some textures in there to on the sofa and chairs and plants. we need all of ash's textures tho.

Monday 24 November 2008

reflection =)




ok the left on is bump mapped but has no reflection. The one on the right isnt bump maped but has a really nice reflection that we wanted just like in the original picture from resident evil

progress report

last week the team and i concerntrated on textures, apart from stu who was working on the study room and it's looking good so far. Spence and ash have been doing a fantastic job on the texturing side which is good. We still need to texture the first room and make it good before we can start to texture the study and dungeon area.

Last week we also had a person called rob jones i think come in for 2 days to help us with our project and give us advice which was nice of him. He also told us how to render passes in maya and then export them into after effects so they are just layers so we can build them up to make them look really good. I didnt get much time to talk to rob as he was busy helping other groups but he did tell me how to make a nice simple flame for the candles aswell and ferhan told me a nice easy way to so now i know ill show the others when i next see them.

This week is texture, texture and more texture as time now is very tight...........i hope we can finish it. enter the survival horror

Thursday 20 November 2008

textures coming along







muahaha textures coming along ok now. ive done the main floor way and left and right sides to the main room downstairs and looks good.

Monday 17 November 2008

textures baby yeah!!







floor texture complete as from today. Tiles may be darkend, and also a border around the edges but wait and see until tommrow im going home now ive been doing this uv texture most of the day

Sunday 16 November 2008



random marble floor test done at home. This may not be the final marble floor pattern, but i was just testing it in maya for practice. maybe a marble floor pattern with a more simple pattern then this? we will see next week

new update + meeting with jared

just a quick update. last week we had a meeting with jared to see how things where going. And its all fine so far we was talking about textures and how to make our inviorment more special. The main room mansion is around 97% complete, only just some extra polish such as on the main hall way steps i think not sure what else. NEXT week we start on textures mainly and the study room that stuwert will be making a start on. but all of us will try and do the textureing so that we get a chance to see what its like. jared says we will struggle with the textureing but says it will be worth it in the end. US as a group just must concerntrate getting the final rooms done and textures even before thinking about animateing our inviorment as we havnt got long left. my dam keyboard if fooked cant dosnt type properly

Thursday 13 November 2008

New Progress








this is the state so far and looking very good indeed. The main room is nearly finished, all that is left to do is some final polish to the room such as ceiling arches, chandalear and some others. We are curently in the process of starting to texture the room with 2 people and the other 2 starting the study room.


Tuesday 11 November 2008

banister detail



this is the banister detail that was going to go inside the banisters above the main stairs. But it didnt work becuase we couldnt curve it around the shape of an arc so we had to stick with the normal spindels instead =( still looks good tho

Saturday 8 November 2008

Written Progress so far

yes its that time again for a progress report yay!!

all this week we have been laying out our room for is fianl design. We put in the main stairs archways pillars and stair banisters and more. So far we are doing really well and next week we plan to start on the study room as well as maybe playing around with some texture for the front room. But all know is we will do the basement behind the main room which will not take long to do at all its all abou the lighting down there lol But the camra work will have to be put in really soon as we want that to be perfect

Thursday 6 November 2008

It has begun!




Wow the main room of our mansion is really starting to come along now and looks great. We should hopefully have this room complete next week with its final polish done before textureing. Also next week we model the study and lower tunnels behind the main mansion stairs. good work team we are working very hard and very pleased with all the effort ash, spence and stew have both put in i think they all believe in it just as much as i do

Tuesday 4 November 2008

The Main Room so far....











Here is the main room so far, put together by Spence and Stu with direction from me. Looks very good so far just like the real screenshots so im happy. Alot more work needs to be done like the banisters side archways and ceiling detail. But overall alot of hardwork has been done today and well worth it!

Monday 3 November 2008

Work to be done this week?

just a quick post. i think this week we will start putting the first room together with all its props and get its final layout i hope fingers crossed. Also if that goes well maybe a few starting textures. I will be in college tommrow anyway to start some more work.