


A very long hard days work today with maya. me spence and stu worked hard on getting alot of textures in the main room complete. We had major problems with the pillar texture as it wouldnt map onto the bottom becuase of some lame file error so we wasted about 1 hour trying to fix the dam error. I came up with the idea of making the texture image as a targa and it worked so we was all happy and continued on thanks god. Now tommrow we will comepete all the main room texture so that it is ready for lightning and camera work. we are so close. also progress on study going nice some textures in there to on the sofa and chairs and plants. we need all of ash's textures tho.